The stage is set. A bustling, glimmering city of extravagant opulence and unbidden debauchery. Troubled and exhausted heroes desperate for relaxation. Open Ultralogistics, a secret company that may run the world from the shadows, operates from the massive self sustaining city Utropolis 3 from inside the Shadowside.
Outside the gates an army of darkness gathers. Lost spirits in bindings and chains. Enraged ghosts armed for war. Driven by loud pounding drums of the spirit world. Whatever this force encounters, it enslaves or destroys.
Inside the gates, corporate machines run full steam ahead. Below, a city of innovation and industry. Above, sleazy salesmen and bloodthirsty security guards look over human lives as assets and liabilities.
Xander has finally found a calm rhythm. Dill and Lynn at his side, his eternal trusted companions, twins of one spirit and two minds. Whatever his father did, it pissed off everyone except UO. The only thing he has left of his father's is a cardboard folded square that says "Emergency Use Only".
Kyra clutches a plant spirit to her chest. She's almost invisible, the least valuable of the Open Ultralogistic's targets. Which makes her the most valuable member to act undetected.
Sam is a hostage, now. Despite the freedom to wander the city, the mysterious Shadow Council has made a deal with UO to keep Sam from returning to Earth and pursuing his dreams to start a Pharmaceutical company.
Vince and his pain fairy stand on the brink of destruction. The two hold the key to either saving everyone, or destroying everything.
Let's see how our four heroes and their companions fare against the obstacles set against them. It's time to watch everything burn.
And maybe, from the wreckage, they will arise like the Pheonix. Or be smothered by ashes.